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A Coordinate Geometry Learning Environment with Game-Like Properties., , и . Intelligent Tutoring Systems (2), том 6095 из Lecture Notes in Computer Science, стр. 439. Springer, (2010)Does Self-Discipline impact students' knowledge and learning?., , , и . EDM, стр. 61-70. www.educationaldatamining.org, (2009)Using Dirichlet priors to improve model parameter plausibility., , и . EDM, стр. 141-150. www.educationaldatamining.org, (2009)Modes and Mechanisms of Game-Like Interventions in Computer Tutors.. AIED, том 7926 из Lecture Notes in Computer Science, стр. 924-927. Springer, (2013)The Opportunities and Limitations of Scaling Up Sensor-Free Affect Detection., , , , , и . EDM, стр. 145-152. International Educational Data Mining Society (IEDMS), (2014)Analysis of a causal modeling approach: a case study with an educational intervention., и . EDM, стр. 313-314. www.educationaldatamining.org, (2010)Math Learning Environment with Game-Like Elements: An Experimental Framework., и . Int. J. Game Based Learn., 2 (2): 90-110 (2012)Exploring the Impact of a Learning Dashboard on Student Affect., , , , , и . AIED, том 9112 из Lecture Notes in Computer Science, стр. 307-317. Springer, (2015)Exploring User Data From a Game-like Math Tutor: A Case Study in Causal Modeling., и . EDM, стр. 307-313. www.educationaldatamining.org, (2011)Mily's World: A Coordinate Geometry Learning Environment with Game-Like Properties., , и . Intelligent Tutoring Systems (2), том 6095 из Lecture Notes in Computer Science, стр. 399-401. Springer, (2010)