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Scripting at the Tabletop to Improve Collaboration.

. AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)

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Integrating orchestration of ubiquitous and pervasive learning environments., , , , , , and . OZCHI, page 189-192. ACM, (2013)Scaffolding Reflection for Collaborative Brainstorming., , , and . Intelligent Tutoring Systems, volume 8474 of Lecture Notes in Computer Science, page 615-616. Springer, (2014)An in-the-wild study of learning mid-air gestures to browse hierarchical information at a large interactive public display., , , and . UbiComp, page 1227-1238. ACM, (2015)Core infrastructures and interfaces for context-travel at a tabletop.. ITS, page 1. ACM, (2011)Towards Providing Notifications to Enhance Teacher's Awareness in the Classroom., , , and . Intelligent Tutoring Systems, volume 8474 of Lecture Notes in Computer Science, page 510-515. Springer, (2014)An approach for designing and evaluating a plug-in vision-based tabletop touch identification system., , , and . OZCHI, page 373-382. ACM, (2013)Firestorm: a brainstorming application for collaborative group work at tabletops., , , , and . ITS, page 162-171. ACM, (2011)Scripting at the Tabletop to Improve Collaboration.. AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)Open Learner Models to Support Reflection on Brainstorming at Interactive Tabletops., , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 683-686. Springer, (2013)Multi-touch technology in a higher-education classroom: lessons in-the-wild., , , and . OZCHI, page 220-229. ACM, (2014)