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Architecture of an authoring system to support the creation of interactive contents., , и . Advances in Computer Entertainment Technology, стр. 108. ACM, (2006)Dance Motion Control of a Humanoid Robot Based on Real-Time Tempo Tracking from Musical Audio Signals., , , , , и . ICEC, том 5709 из Lecture Notes in Computer Science, стр. 36-47. Springer, (2009)Optimal channel assignment in wireless communication networks with distance and frequency interferences., , и . Comput. Commun., 27 (16): 1661-1669 (2004)A Prototype for Human-Like e-Learning System., , , , и . KES (3), том 5179 из Lecture Notes in Computer Science, стр. 491-498. Springer, (2008)Extended-Knee Walk for Humanoid Robot with Parallel Link Legs., , , и . Int. J. Humanoid Robotics, 6 (4): 565-584 (2009)Virtual marionette theater using hand recognition., , и . DIMEA, том 274 из ACM International Conference Proceeding Series, стр. 4. ACM, (2007)Analysis of Japanese folktales for the purpose of story generation., , и . DIMEA, том 349 из ACM International Conference Proceeding Series, стр. 415-419. ACM, (2008)Networked Virtual Marionette Theater., , и . Edutainment, том 5093 из Lecture Notes in Computer Science, стр. 619-627. Springer, (2008)Storytelling for Recreating Our Selves: ZENetic Computer., , , и . International Conference on Virtual Storytelling, том 2897 из Lecture Notes in Computer Science, стр. 220-226. Springer, (2003)Concept and construction of an interactive folktale system., , и . DIMEA, том 274 из ACM International Conference Proceeding Series, стр. 79-83. ACM, (2007)