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A New Bitcoin Address Association Method Using a Two-Level Learner Model., , , , , , , and . ICA3PP (2), volume 11945 of Lecture Notes in Computer Science, page 349-364. Springer, (2019)Synthesizing Diverse and Physically Stable Grasps With Arbitrary Hand Structures Using Differentiable Force Closure Estimator., , , , and . IEEE Robotics Autom. Lett., 7 (1): 470-477 (2022)DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation., , , , , , and . ICRA, page 11359-11366. IEEE, (2023)Diffusion-based Generation, Optimization, and Planning in 3D Scenes., , , , , , , and . CVPR, page 16750-16761. IEEE, (2023)Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations., , , , , , , , and . CoRR, (2024)Task-oriented Sequential Grounding in 3D Scenes., , , , , , , , and . CoRR, (2024)Scaling Up Dynamic Human-Scene Interaction Modeling., , , , , , , , and . CVPR, page 1737-1747. IEEE, (2024)SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding., , , , , , , and . ECCV (9), volume 15067 of Lecture Notes in Computer Science, page 289-310. Springer, (2024)Monocular 3D Pose Estimation via Pose Grammar and Data Augmentation., , , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 44 (10): 6327-6344 (2022)Hierarchical Modeling of Human-Object Interactions: from Concurrent Action Parsing to Physics-Based Grasping.. University of California, Los Angeles, USA, (2021)