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A comparison study of augmented reality versus interactive simulation technology to support student learning of a socio-scientific issue.

, , and . Interact. Learn. Environ., 24 (6): 1148-1161 (2016)

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Identifying Effective Design Features of Technology-Infused Inquiry Learning Modules: A Two-Year Study of Students' Inquiry Abilities., , , , , and . J. Educ. Technol. Soc., 19 (2): 228-244 (2016)Collaboration as Scaffolding: Learning Together with Dynamic, Interactive Scientific Visualizations and Computer Models., , , , , , , , , and 9 other author(s). CSCL, International Society of the Learning Sciences, (2011)Symphony: A Case Study in Extending Learner-Centered Design through Process Space Analysis., , , , and . CHI, page 473-480. ACM, (1999)Assessing the Technological Pedagogical Content Knowledge of Pre-Service Science Teachers at a South African University., , and . Int. J. Inf. Commun. Technol. Educ., 17 (3): 123-136 (2021)Design distributed scaffolding for modeling a complex system., , , and . CSCL (2), page 150-152. International Society of the Learning Sciences, (2009)978-1-4092-8598-4.The Impact of a Mobile Augmented Reality Game: Changing Students' Perceptions of the Complexity of Socioscientific Reasoning., , , and . ICALT, page 312-313. IEEE Computer Society, (2016)Science teachers' TPACK-Practical: Standard-setting using an evidence-based approach., , , , and . Comput. Educ., (2016)Developing and validating technological pedagogical content knowledge-practical (TPACK-practical) through the Delphi survey technique., , , , and . Br. J. Educ. Technol., 45 (4): 707-722 (2014)A comparison study of augmented reality versus interactive simulation technology to support student learning of a socio-scientific issue., , and . Interact. Learn. Environ., 24 (6): 1148-1161 (2016)Exploring the structure of TPACK with video-embedded and discipline-focused assessments., , , and . Comput. Educ., (2017)