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Clear Panels: a technique to design mobile application interactivity., , , , , , , , and . Conference on Designing Interactive Systems, page 360-363. ACM, (2010)Exploring the Data on Dual Pandemics: How Racism and COVID-19 Have Impacted the Computing Community., , , , and . SIGCSE, page 606-607. ACM, (2021)Role of Academia to Create Re-entry Pathways in Computing., , , and . RESPECT, page 1-2. IEEE, (2020)Characterizing How Interface Complexity Affects Children's Touchscreen Interactions., , , , , , , , , and 1 other author(s). CHI, page 1921-1933. ACM, (2016)Challenges of Replicating Empirical Studies with Children in HCI., , , , , and . RepliCHI, volume 976 of CEUR Workshop Proceedings, page 53-57. CEUR-WS.org, (2013)Interface Challenges for Mobile Tutoring Systems., , , and . Intelligent Tutoring Systems, volume 5091 of Lecture Notes in Computer Science, page 693-695. Springer, (2008)DisCo: a co-design online tool for asynchronous distributed child and adult design partners., , , , , , , , , and 2 other author(s). IDC, page 11-19. ACM, (2012)Examining the need for visual feedback during gesture interaction on mobile touchscreen devices for kids., , , and . IDC, page 157-164. ACM, (2013)Using gamification to motivate children to complete empirical studies in lab environments., , , , , and . IDC, page 388-391. ACM, (2013)Shifting the paradigm of african-american students from consumers of computer science to producers of computer science., , , and . SIGCSE, page 11-12. ACM, (2013)