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Simulation-Based Design and Rapid Prototyping of a Parallax-Free, Orthoscopic Video See-Through Head-Mounted Display.

, , and . ISMAR, page 28-31. IEEE Computer Society, (2005)

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Simulation-Based Design and Rapid Prototyping of a Parallax-Free, Orthoscopic Video See-Through Head-Mounted Display., , and . ISMAR, page 28-31. IEEE Computer Society, (2005)Small Marker Tracking with Low-Cost, Unsynchronized, Movable Consumer Cameras For Augmented Reality Surgical Training., , and . ISMAR Adjunct, page 90-95. IEEE, (2020)Immersive 3D Telepresence., , and . Computer, 47 (7): 46-52 (2014)Interactive Shape Metamorphosis., , and . SI3D, page 43-44, 205. ACM, (1995)Mobile. Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors., , , , , , and . VR, page 616-625. IEEE, (2021)Exact Eye Contact with Virtual Humans.. ICCV-HCI, volume 4796 of Lecture Notes in Computer Science, page 138-145. Springer, (2007)A single-imager stereoscopic endoscope., and . Image-Guided Procedures, volume 7964 of SPIE Proceedings, page 79641Z. SPIE, (2011)Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra., , , , and . CA, page 64-71. IEEE Computer Society, (1998)A practical multi-viewer tabletop autostereoscopic display., , and . ISMAR, page 147-156. IEEE Computer Society, (2010)Immersive Learning Experiences for Surgical Procedures., , , , , , and . MMVR, volume 220 of Studies in Health Technology and Informatics, page 55-62. IOS Press, (2016)