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Fast penetration depth estimation for elastic bodies using deformed distance fields.

, and . IROS, page 330-336. IEEE, (2001)

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Multi-robot coordination using generalized social potential fields., , , and . ICRA, page 106-113. IEEE, (2009)Accurate and Fast Proximity Queries Between Polyhedra Using Convex Surface Decomposition., and . Comput. Graph. Forum, 20 (3): 500-511 (2001)Fast Fluid Simulation Using Residual Distribution Schemes., , , and . NPH, page 47-54. Eurographics Association, (2007)Composite Agents., , , , , and . Symposium on Computer Animation, page 39-47. Eurographics Association, (2008)PLEdestrians: A Least-Effort Approach to Crowd Simulation., , , , , and . Symposium on Computer Animation, page 119-128. Eurographics Association, (2010)Fast Continuous Collision Detection among Deformable Models using Graphics Processors., , , and . EGVE, page 19-26. Eurographics Association, (2006)Integrated multimodal interaction using normal maps., and . Graphics Interface, page 33-40. ACM, (2015)Automatic simplification of particle system dynamics., , and . CA, page 210-257. IEEE Computer Society, (2001)Fast swept volume approximation of complex polyhedral models., , , and . Symposium on Solid Modeling and Applications, page 11-22. ACM, (2003)DAB: interactive haptic painting with 3D virtual brushes., , , and . SIGGRAPH, page 461-468. ACM, (2001)