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DexMV: Imitation Learning for Dexterous Manipulation from Human Videos., , , , , , and . ECCV (39), volume 13699 of Lecture Notes in Computer Science, page 570-587. Springer, (2022)A Real2Sim2Real Method for Robust Object Grasping with Neural Surface Reconstruction., , , , , and . CASE, page 1-8. IEEE, (2023)Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning., , , , , , and . CoRR, (2024)SAPIEN: A SimulAted Part-Based Interactive ENvironment., , , , , , , , , and 4 other author(s). CVPR, page 11094-11104. Computer Vision Foundation / IEEE, (2020)Rotating without Seeing: Towards In-hand Dexterity through Touch., , , , and . Robotics: Science and Systems, (2023)O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learning., , , , and . CoRL, volume 164 of Proceedings of Machine Learning Research, page 1666-1677. PMLR, (2021)DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation., , , , and . CoRL, volume 205 of Proceedings of Machine Learning Research, page 594-605. PMLR, (2022)Composing Task-Agnostic Policies with Deep Reinforcement Learning., , , , , and . ICLR, OpenReview.net, (2020)CAPTRA: CAtegory-level Pose Tracking for Rigid and Articulated Objects from Point Clouds., , , , , , , , and . ICCV, page 13189-13198. IEEE, (2021)ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation., , , , , and . 3DV, page 201-212. IEEE, (2024)