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Другие публикации лиц с тем же именем

The Computer Clubhouse: Helping Youth Develop Fluency with New., и . ICLS, International Society of the Learning Sciences, (1996)A Networked, Media-Rich Programming Environment to Enhance Technological Fluency at After-School Centers in Economically-Disadvantaged Communities, , , , , и . (2003)Family Creative Learning: Engaging parents and children as learning partners in creative technology workshops., , , и . ICLS, International Society of the Learning Sciences, (2014)Youth Roles and Leadership in an Online Creative Community., , и . CSCL (1), стр. 399-405. International Society of the Learning Sciences, LuLu, Amazon, (2013)Designing for Tinkerability and Accessibility: Developing the OctoStudio mobile app to engage blind and visually impaired learners in creating with code., , и . IDC, стр. 882-886. ACM, (2024)Scratch Microworlds: Designing Project-Based Introductions to Coding., и . SIGCSE, стр. 894-899. ACM, (2018)Scratch: Programming for All, , , , , , , , , и 1 other автор(ы). Communications of the ACM, 52 (11): 60--67 (2009)Motivating and Broadening Participation: Competitions, Contests, Challenges, and Circles for Supporting STEM Learning., , , , , , , , , и . ICLS, International Society of the Learning Sciences, (2014)