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M-SPLearning: A Software Product Line for Mobile Learning Applications., , , , and . UML-Based Software Product Line Engineering with SMarty, Springer, (2023)Evolving a Mobile Learning Software Product Line for the Teaching of Programming through an Industry Practitioner Perspective., and . FIE, page 1-9. IEEE, (2020)A Lightweight Web Tool to Support Feedback in Introductory Programming Practices in Brazilian Undergraduate Disciplines., , , , , and . FIE, page 1-9. IEEE, (2023)A survey on graduates' curriculum-based knowledge gaps in software testing., , , , and . FIE, page 1-8. IEEE, (2018)An interactive approach for the teaching of virtual memory using open educational resources., , , , and . SAC, page 225-231. ACM, (2016)Towards a Catalog of Gestures for M-learning Applications for the Teaching of Programming., , , and . FIE, page 1-9. IEEE, (2018)Integrating Project Based Learning and Project Management for Software Engineering Teaching: An Experience Report., , , , , , , , and . SIGCSE, page 806-811. ACM, (2018)Evaluating the impact of Software Testing Education through the Flipped Classroom Model in deriving Test Requirements., , , , and . SBES, page 570-579. ACM, (2020)Towards the use of an automatic assessment system in the teaching of software testing., , , , and . FIE, page 1-8. IEEE Computer Society, (2014)A survey on problems related to the teaching of programming in Brazilian educational institutions., and . FIE, page 1-9. IEEE Computer Society, (2017)