Author of the publication

The Relationship of Gender, Experiential, and Psychological Factors to Achievement in Computer Science.

, , , , , and . ITiCSE, page 225-231. ACM, (2020)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A Multimodal Assessment Framework for Integrating Student Writing and Drawing in Elementary Science Learning., , , , , and . IEEE Trans. Learn. Technol., 12 (1): 3-15 (2019)Serious Games Get Smart: Intelligent Game-Based Learning Environments., , , , , and . AI Magazine, 34 (4): 9- (2013)Predicting Dialogue Breakdown in Conversational Pedagogical Agents with Multimodal LSTMs., , , , , , and . AIED (2), volume 11626 of Lecture Notes in Computer Science, page 195-200. Springer, (2019)Take the Initiative: Mixed Initiative Dialogue Policies for Pedagogical Agents in Game-Based Learning Environments., , , , , , and . AIED (2), volume 11626 of Lecture Notes in Computer Science, page 314-318. Springer, (2019)Personalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach., , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 369-378. Springer, (2013)The Role of Syntactic Analysis in Textual Case Retrieval., , and . ICCBR Workshops, page 120-127. (2005)Integrating discourse and domain knowledge for document drafting., , , and . ICAIL, page 214-220. ACM, (1999)Enhancing Stealth Assessment in Game-Based Learning Environments with Generative Zero-Shot Learning., , , , , , , , and . EDM, International Educational Data Mining Society, (2022)Early Prediction of Student Self-Regulation Strategies by Combining Multiple Models., , and . EDM, page 156-159. www.educationaldatamining.org, (2012)Sensor-based Data Fusion for Multimodal Affect Detection in Game-based Learning Environments., , , and . EDM (Workshops), volume 2592 of CEUR Workshop Proceedings, page 44-50. CEUR-WS.org, (2019)