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#quiltsforpulse: Investigating Quilting Processes to Inform Community-based Engagement.

, , and . ICLS, International Society of the Learning Sciences, (2020)

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Beyond Small Groups: New Opportunities for Research in Computer-Supported Collective Learning., and . CSCL, International Society of the Learning Sciences, (2011)Tuning Into the Craft: Materials as a Driver of Learning Computing., and . ICLS, International Society of the Learning Sciences, (2020)Clubs, Homes, and Online Communities as Contexts for Engaging Youth in Technological Fluency Building Activities., , , , , , , , , and 2 other author(s). ICLS, International Society of the Learning Sciences, (2006)HandiMate: Create and Animate using Everyday Objects as Material., , , and . TEI, page 117-124. ACM, (2015)Pedagogical Dramas and Transformational Play: Narratively-Rich Games for Learning, , , , , , and . Interactive Storytelling, Springer Berlin, Heidelberg, (2009)Motivating and Broadening Participation: Competitions, Contests, Challenges, and Circles for Supporting STEM Learning., , , , , , , , , and . ICLS, International Society of the Learning Sciences, (2014)Connected Making: Designing for Youth Learning in Online Maker Communities In and Out of Schools., , , , , , , , , and 2 other author(s). ICLS, International Society of the Learning Sciences, (2016)Talking Like a Composer: Negotiating shared musical compositions using Impromptu., , and . CSCL, International Society of the Learning Sciences, (2011)Civic Engagement With Visualizing Data in Science Museums., , and . ICLS, International Society of the Learning Sciences, (2020)StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth., , , , and . CHI, page 1-14. ACM, (2020)