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A Deep Learning Fusion Approach for Automatic Diagnosis and Grading of Diabetic Retinopathy.

, and . ICCCNT, page 1-6. IEEE, (2023)

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Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning., , , , , , and . AIED, volume 13916 of Lecture Notes in Computer Science, page 304-315. Springer, (2023)Enhancing Multimodal Goal Recognition in Open-World Games with Natural Language Player Reflections., , , , , and . AIIDE, page 37-44. AAAI Press, (2022)Multimodal Multi-Task Stealth Assessment for Reflection-Enriched Game-Based Learning., , , , , and . MAIED@AIED, volume 2902 of CEUR Workshop Proceedings, page 93-102. CEUR-WS.org, (2021)Toward AI-infused Game Design Activities for Rural Middle Grades Students., , , , , and . ITiCSE (2), page 644. ACM, (2023)Supporting Upper Elementary Students in Multidisciplinary Block-Based Narrative Programming., , , , , , , , , and . SIGCSE (2), page 1401. ACM, (2023)A Deep Learning Fusion Approach for Automatic Diagnosis and Grading of Diabetic Retinopathy., and . ICCCNT, page 1-6. IEEE, (2023)Reversing The Twenty Questions Game., and . CoRR, (2023)Integrating Storytelling and Making: A Case Study in Elementary School., , , , , , , , , and 1 other author(s). ICIDS (2), volume 14384 of Lecture Notes in Computer Science, page 229-238. Springer, (2023)Fostering Interdisciplinary Learning for Elementary Students Through Developing Interactive Digital Stories., , , , , , , , , and . ICIDS (2), volume 14384 of Lecture Notes in Computer Science, page 50-67. Springer, (2023)Fostering Upper Elementary AI Education: Iteratively Refining a Use-Modify-Create Scaffolding Progression for AI Planning., , , , , , , and . ITiCSE (2), page 647. ACM, (2023)