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Public services or private gains: Motives behind participation on a mobile crowdsourcing application in a smart city.

, , , , and . ASIST, volume 54 of Proc. Assoc. Inf. Sci. Technol., page 495-498. Wiley, (2017)

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Finding trafficked children through crowdsourcing: a usability evaluation., , , and . Aslib J. Inf. Manag., 73 (3): 419-435 (2021)Beyond mandatory use: Probing the affordances of social media for formal learning in the voluntary context., , and . ASIST, volume 55 of Proc. Assoc. Inf. Sci. Technol., page 608-617. Wiley, (2018)Using social media in formal learning: Investigating learning strategies and satisfaction., , and . ASIST, volume 54 of Proc. Assoc. Inf. Sci. Technol., page 472-482. Wiley, (2017)Leader, Socializer or Specialist? Distinguishing Responders with the Cues of Questions., , and . ASIST, volume 59 of Proc. Assoc. Inf. Sci. Technol., page 516-521. Wiley, (2022)Review of In-App Nudges Towards User Decision Behavior: A Topic Modeling Approach., and . ICADL (1), volume 14457 of Lecture Notes in Computer Science, page 263-269. Springer, (2023)The Prevalence and Use of Web 2.0 in Libraries., , and . ICADL, volume 5362 of Lecture Notes in Computer Science, page 22-30. Springer, (2008)To Help Without Expectation: Investigating Social Exchanges on a Mobile Crowdsourcing Platform for a Smart City., , and . JCDL, page 416-417. IEEE, (2019)Motivations for media sharing among mobile phone users., , , and . ICDIM, page 160-165. IEEE, (2009)Evaluating the usability of a mobile content sharing game., , , , and . SAC, page 597-598. ACM, (2010)Who, What, Why: Examining Annotations in Mobile Content Sharing Games., , and . ICADL, volume 7008 of Lecture Notes in Computer Science, page 247-256. Springer, (2011)