Author of the publication

Toward Natural Language Generation by Humans.

, , , , and . INT/SBG@AIIDE, volume WS-15-22 of AAAI Workshops, page 53-56. AAAI Press, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Grimes' Fairy Tales: A 1960s Story Generator.. ICIDS, volume 10690 of Lecture Notes in Computer Science, page 89-103. Springer, (2017)Combinatorial Dialogue Authoring., , , , , , and . ICIDS, volume 8832 of Lecture Notes in Computer Science, page 13-24. Springer, (2014)A Quantified Analysis of Bad News for Story Sifting Interfaces., , , and . ICIDS, volume 13138 of Lecture Notes in Computer Science, page 142-156. Springer, (2021)Recognizing Coherent Narrative Blog Content., and . ICIDS, volume 10045 of Lecture Notes in Computer Science, page 234-246. (2016)Automating Direct Speech Variations in Stories and Games., , and . CoRR, (2017)Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research., , , , , , , and . FDG, page 78:1-78:12. ACM, (2020)Bad News: A Game of Death and Communication., , and . CHI Extended Abstracts, page 160-163. ACM, (2016)Bad News: An Experiment in Computationally Assisted Performance., , , , and . ICIDS, volume 10045 of Lecture Notes in Computer Science, page 108-120. (2016)Large-Scale Interactive Visualizations of Nearly 12, 000 Games., , , , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)A Lightweight Videogame Dialogue Manager., , and . DiGRA/FDG, Digital Games Research Association/Society for the Advancement of the Science of Digital Games, (2016)