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Code, Connect, Create: The 3C Professional Development Model to Support Computational Thinking Infusion.

, , , , , , , , and . SIGCSE, page 971-977. ACM, (2020)

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Exploring and Influencing Teacher Grading for Block-based Programs through Rubrics and the GradeSnap Tool., , , , , , and . ICER, page 101-114. ACM, (2021)The Virtual Pivot: Transitioning Computational Thinking PD for Middle and High School Content Area Teachers., , , , , , , , , and . SIGCSE, page 1198-1204. ACM, (2021)Bridge to Computing: An outreach program for at-risk young men., , , , , and . RESPECT, page 1-2. IEEE, (2020)Defining Tinkering Behavior in Open-ended Block-based Programming Assignments., , , , and . SIGCSE, page 1204-1210. ACM, (2019)A Comparison of the Quality of Data-Driven Programming Hint Generation Algorithms, , , , , , and . International Journal of Artificial Intelligence in Education, (May 22, 2019)Use, Modify, Create: Comparing Computational Thinking Lesson Progressions for STEM Classes., , , , , , , , , and . ITiCSE, page 395-401. ACM, (2019)A Case Study on When and How Novices Use Code Examples in Open-Ended Programming., , , , , , , , , and 2 other author(s). ITiCSE (1), page 82-88. ACM, (2023)Code, Connect, Create: The 3C Professional Development Model to Support Computational Thinking Infusion., , , , , , , , and . SIGCSE, page 971-977. ACM, (2020)PlanIT! A New Integrated Tool to Help Novices Design for Open-ended Projects., , , , , , , , , and 1 other author(s). SIGCSE, page 232-238. ACM, (2021)Evaluation of a Template-Based Puzzle Generator for an Educational Programming Game., and . AIIDE, page 172-178. AAAI Press, (2017)