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Predicting MOOCs Dropout Using Only Two Easily Obtainable Features from the First Week's Activities., , , , , , и . ITS, том 11528 из Lecture Notes in Computer Science, стр. 163-173. Springer, (2019)Can We Use Gamification to Predict Students' Performance? A Case Study Supported by an Online Judge., , , , , , , и . ITS, том 12149 из Lecture Notes in Computer Science, стр. 259-269. Springer, (2020)Learning Analytics in Introductory Programming Courses: A Showcase from the Federal University of Amazonas., , , , , , , , , и . Revista Brasileira de Informática na Educ., (2023)A Recommender System Based on Effort: Towards Minimising Negative Affects and Maximising Achievement in CS1 Learning., , , , , , , , , и 1 other автор(ы). ITS, том 12677 из Lecture Notes in Computer Science, стр. 466-480. Springer, (2021)Question Classification with Constrained Resources: A Study with Coding Exercises., , , , , , , , , и . AIED (Posters/Late Breaking Results/...), том 1831 из Communications in Computer and Information Science, стр. 734-740. Springer, (2023)Early Performance Prediction for CS1 Course Students using a Combination of Machine Learning and an Evolutionary Algorithm., , , и . ICALT, стр. 183-184. IEEE, (2019)Early Dropout Prediction for Programming Courses Supported by Online Judges., , , , , , , и . AIED (2), том 11626 из Lecture Notes in Computer Science, стр. 67-72. Springer, (2019)GARFIELD: A Recommender System to Personalize Gamified Learning., , , , , , , , , и 1 other автор(ы). AIED (1), том 13355 из Lecture Notes in Computer Science, стр. 666-672. Springer, (2022)Gamification Through the Looking Glass - Perceived Biases and Ethical Concerns of Brazilian Teachers., , , , , , , , , и . AIED (2), том 13356 из Lecture Notes in Computer Science, стр. 259-262. Springer, (2022)