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The Role of Spatial Orientation in Diagram Design for Computational Thinking Development in K-8 Teachers., , и . SIGCSE (1), стр. 917-923. ACM, (2023)Using participatory design to integrate stakeholder voices in the creation of a culturally relevant computing curriculum., , , , и . Int. J. Child Comput. Interact., (2022)Investigating the Use of Planning Sheets in Young Learners' Open-Ended Scratch Projects., , , , , и . ICER (1), стр. 247-263. ACM, (2022)Describing Elementary Students' Spheres of Influence in Scratch 'About Me' Projects., , , , , , и . SIGCSE (1), стр. 333-339. ACM, (2023)The Effects of Providing Starter Projects in Open-Ended Scratch Activities., , , , , , и . SIGCSE, стр. 38-44. ACM, (2021)Turning Bugs into Learning Opportunities: Understanding Debugging Processes, Perspectives, and Pedagogies., , , , , , , , , и 15 other автор(ы). ICLS, International Society of the Learning Sciences, (2020)Action Fractions: The Design and Pilot of an Integrated Math+CS Elementary Curriculum Based on Learning Trajectories., , , , , , и . SIGCSE, стр. 1149-1155. ACM, (2021)A Learning Trajectory for Variables Based in Computational Thinking Literature: Using Levels of Thinking to Develop Instruction., , , , и . Comput. Sci. Educ., 32 (2): 213-234 (2022)An Analysis of Use-Modify-Create Pedagogical Approach's Success in Balancing Structure and Student Agency., , , , , , , , , и . ICER, стр. 14-24. ACM, (2020)Scaffolding Young Learners' Open-Ended Programming Projects with Planning Sheets., , , , , и . ITiCSE (1), стр. 372-378. ACM, (2022)