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Designing a Collaborative Game-Based Learning Environment for AI-Infused Inquiry Learning in Elementary School Classrooms.

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Supporting Upper Elementary Students in Learning AI Concepts with Story-Driven Game-Based Learning., , , , , , , , and . AAAI, page 23092-23100. AAAI Press, (2024)AI Planning is Elementary: Introducing Young Learners to Automated Problem Solving., , , , , , , , , and . ITiCSE (2), ACM, (2024)Designing Intelligent Cognitive Assistants With Teachers to Support Classroom Orchestration of Collaborative Inquiry., , , , , , , , , and 1 other author(s). ICLS, International Society of the Learning Sciences, (2020)A learning analytics approach towards understanding collaborative inquiry in a problem-based learning environment., , , , , and . Br. J. Educ. Technol., 53 (5): 1321-1342 (2022)Multimodal Behavioral Disengagement Detection for Collaborative Game-Based Learning., , , , , , , , , and 1 other author(s). AIED (2), volume 13356 of Lecture Notes in Computer Science, page 218-221. Springer, (2022)PrimaryAI: Co-Designing Immersive Problem-Based Learning for Upper Elementary Student Learning of AI Concepts and Practices., , , , , , , , and . ITiCSE (2), page 628. ACM, (2022)Fostering Upper Elementary AI Education: Iteratively Refining a Use-Modify-Create Scaffolding Progression for AI Planning., , , , , , , and . ITiCSE (2), page 647. ACM, (2023)Exploring AIFORGOOD Summer Camp Curriculum to Foster Middle School Students' Understanding of Artificial Intelligence., , , , , , and . SIGCSE (2), page 1710-1711. ACM, (2024)Integrating Natural Language Processing in Middle School Science Classrooms: An Experience Report., , , , , , , , , and . SIGCSE (1), page 639-645. ACM, (2024)Is Elementary AI Education Possible?, , , , , , , , , and . SIGCSE (2), page 1364. ACM, (2023)