Author of the publication

Design of an Expansively-Framed Board Game-based Unit to Introduce Computer Programming to Upper Elementary Students.

, , , and . ICLS, International Society of the Learning Sciences, (2020)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

From Embodied Doing to Computational Thinking in Kindergarten: A Punctuated Motor Control Model., , , , , and . LDT, page 1-10. ACM, (2023)The Radix Endeavor: Designing a Massively Multiplayer Online Game around Collaborative Problem Solving in STEM., , , and . CSCL (2), page 237-238. International Society of the Learning Sciences, LuLu, Amazon, (2013)How Near Peer Mentoring Affects Middle School Mentees., , , , , and . SIGCSE, page 664-669. ACM, (2018)A Framework for Structuring Learning Assessment in a Massively Multiplayer Online Educational Game: Experiment Centered Design., , and . Int. J. Game Based Learn., 4 (1): 37-59 (2014)A Systematic Review of Digital Games in Second Language Learning Studies., and . Int. J. Game Based Learn., 10 (3): 1-15 (2020)A multi-user virtual environment for building and assessing higher order inquiry skills in science., , , and . Br. J. Educ. Technol., 41 (1): 56-68 (2010)Design of an Expansively-Framed Board Game-based Unit to Introduce Computer Programming to Upper Elementary Students., , , and . ICLS, International Society of the Learning Sciences, (2020)The Future of Assessment: Measuring Science Reasoning and Inquiry Skills Using Simulations and Immersive Environments., , , , , , , and . ICLS, International Society of the Learning Sciences, (2012)Investigating the Role of Being a Mentor as a Way of Increasing Interest in CS., , and . SIGCSE, page 297-302. ACM, (2016)MUVEs and meta-knowledge., and . ICLS, page 249-251. International Society of the Learning Sciences / ACM DL, (2010)