Autor der Publikation

Learning and research in the web 2 era: opportunities for research.

, , , , , , , und . ICLS (3), Seite 237-244. International Society of the Learning Sciences, (2008)

Bitte wählen Sie eine Person um die Publikation zuzuordnen

Um zwischen Personen mit demselben Namen zu unterscheiden, wird der akademische Grad und der Titel einer wichtigen Publikation angezeigt. Zudem lassen sich über den Button neben dem Namen einige der Person bereits zugeordnete Publikationen anzeigen.

 

Weitere Publikationen von Autoren mit dem selben Namen

From Embodied Doing to Computational Thinking in Kindergarten: A Punctuated Motor Control Model., , , , , und . LDT, Seite 1-10. ACM, (2023)The Radix Endeavor: Designing a Massively Multiplayer Online Game around Collaborative Problem Solving in STEM., , , und . CSCL (2), Seite 237-238. International Society of the Learning Sciences, LuLu, Amazon, (2013)How Near Peer Mentoring Affects Middle School Mentees., , , , , und . SIGCSE, Seite 664-669. ACM, (2018)A Framework for Structuring Learning Assessment in a Massively Multiplayer Online Educational Game: Experiment Centered Design., , und . Int. J. Game Based Learn., 4 (1): 37-59 (2014)Towards general models of effective science inquiry in virtual performance assessments., , und . J. Comput. Assist. Learn., 32 (3): 267-280 (2016)A Systematic Review of Digital Games in Second Language Learning Studies., und . Int. J. Game Based Learn., 10 (3): 1-15 (2020)How young children engage in and shift between reference frames when playing with coding toys., , , und . Int. J. Child Comput. Interact., (2021)A multi-user virtual environment for building and assessing higher order inquiry skills in science., , , und . Br. J. Educ. Technol., 41 (1): 56-68 (2010)The Future of Assessment: Measuring Science Reasoning and Inquiry Skills Using Simulations and Immersive Environments., , , , , , , und . ICLS, International Society of the Learning Sciences, (2012)Design of an Expansively-Framed Board Game-based Unit to Introduce Computer Programming to Upper Elementary Students., , , und . ICLS, International Society of the Learning Sciences, (2020)