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Starting from Scratch: Outcomes of Early Computer Science Learning Experiences and Implications for What Comes Next., , , и . ICER, стр. 142-150. ACM, (2018)Investigating the Use of Planning Sheets in Young Learners' Open-Ended Scratch Projects., , , , , и . ICER (1), стр. 247-263. ACM, (2022)Initialization in Scratch: Seeking Knowledge Transfer., , , , , и . SIGCSE, стр. 217-222. ACM, (2016)Scratch Encore: The Design and Pilot of a Culturally-Relevant Intermediate Scratch Curriculum., , , , , , , , , и 1 other автор(ы). SIGCSE, стр. 794-800. ACM, (2020)Introducing Computer Science into K-8 Classrooms: Teachers' Perspectives from a Large, Urban School District., , , , и . SIGCSE, стр. 1330. ACM, (2020)Initial Learning Trajectories for K-12 Quantum Computing., , , , , , , и . SIGCSE, стр. 1331. ACM, (2020)If They Build It, Will They Understand It? Exploring the Relationship between Student Code and Performance., и . ITiCSE, стр. 473-479. ACM, (2020)Exploring Student Behavior Using the TIPP&SEE Learning Strategy., , , , , , и . ICER, стр. 91-101. ACM, (2020)K-8 Learning Trajectories Derived from Research Literature: Sequence, Repetition, Conditionals., , , , и . ICER, стр. 182-190. ACM, (2017)Efficient fault tolerance in multi-media applications through selective instruction replication., , , , и . WREFT@CF, стр. 339-346. ACM, (2008)