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Computing Education Postdocs and Beyond: Building a Postdoc Space for Community and Collaboration.

, , , , and . SIGCSE (2), page 1247. ACM, (2023)

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Effects of Modalities in Detecting Behavioral Engagement in Collaborative Game-Based Learning., , , , , , , , and . LAK, page 208-218. ACM, (2023)ÄI Teaches Itself": Exploring Young Learners' Perspectives on Artificial Intelligence for Instrument Development., and . ITiCSE (1), page 485-490. ACM, (2023)Toward AI-infused Game Design Activities for Rural Middle Grades Students., , , , , and . ITiCSE (2), page 644. ACM, (2023)Supporting Upper Elementary Students in Multidisciplinary Block-Based Narrative Programming., , , , , , , , , and . SIGCSE (2), page 1401. ACM, (2023)Computing Education Postdocs and Beyond: Building a Postdoc Space for Community and Collaboration., , , , and . SIGCSE (2), page 1247. ACM, (2023)Supporting Student Engagement in K-12 AI Education with a Card Game Construction Toolkit., , , , , and . SIGCSE (2), page 1718-1719. ACM, (2024)A Comparison of Two Pair Programming Configurations for Upper Elementary Students., , , , , , , , and . SIGCSE, page 346-352. ACM, (2020)Toward More Generalizable CS and CT Instruments: Examining the Interaction of Country and Gender at the Middle Grades Level., , and . ITiCSE (1), page 179-185. ACM, (2022)Multimodal CS Education Using a Scaffolded CSCL Environment., , , , , , , , , and 1 other author(s). ITiCSE (2), page 645. ACM, (2023)Promoting AI Education for Rural Middle Grades Students with Digital Game Design., , , , and . SIGCSE (2), page 1388. ACM, (2023)